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A Messy Brunch! - Arnold Render Project

So I decided to build my own shot from scratch. I've hunted millions of websites for the asset models, then spent time layouting them. Once satisfied, I began shading (alSurface) and Lighting. Used nCloth/Normal Maps for the cloth ripples. Made use of Maya procedural and operators for various displacement/specular effects. Fog/particles/smoke in Nuke. PLEASE PROVIDE FEEDBACK.
Software - Maya
Texturing - Photoshop
Render Engine - Arnold
Compositing - Nuke

Updated Final Image!
(Layout|Shading|Lighting|Compositing)

Updated Final Image!
(Layout|Shading|Lighting|Compositing)

My attempt at conceptualizing my own scene.
(Layout|Shading|Lighting|Compositing)

My attempt at conceptualizing my own scene.
(Layout|Shading|Lighting|Compositing)